I mostly did bug-fixing in the past two weeks, which isn’t all that interesting for a development video. So I instead show some of the new assets I’ve made. I also touch a bit upon how the 2D isometric rendering functions in Hidden Asset.
It’s a new year, and here’s a new development video! In this video, I show the improvements made to the gadget interface, and I also do a bit of scripting.
Last development video of the year. I demonstrate the traffic fully working and pedestrians stopping for red lights, but I also just play part of the first tutorial mission to show some gameplay.