Development Video #15
It’s video time again!
New stuff in this video:
- Finished the in-game interface
- Almost finished the menus
- Tied player actions to noise and suspicion generation
- Particle effects to show characters growing suspicious
- Added pauses to character dialogue
- Resolution can now be changed in-game
- Added small thumbnail images for saved games
I’ve also almost finished work on doubling the directions for the male aiming and shooting animations (from 8 to 16 directions). After that, I’ll make the missing sprites for female characters (aiming, shooting, hit, and fall/die). There’s also still a bunch of minor things, bug fixes, optimizations and tune-ups.
When all that’s done, I think I’ll begin working on the AI, since that’s the biggest component missing before I can really start playing around with actual gameplay — and not just building the surrounding framework. I’m really looking forward to create a simple mission where you have to sneak past patrolling guards or get in a firefight. That’s when all this stuff will hopefully come together and be an actual game! After that, a release of the first pre-alpha version shouldn’t be far behind. Stay tuned!
Comments
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Lexus January 13th, 2012 at 11:25 pm
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The interface looks very sleek and cool. I love the graphics style and color scheme. You’ve really done a great job. It looks like the engine pretty close to being finished.
Also, what program do you use for the NPC faces? Is it Poser?
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Sepehr Aryani January 15th, 2012 at 12:31 pm
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I am totally waiting for it to be released. Keep going
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Nachtfischer January 16th, 2012 at 8:59 am
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I’m really looking forward to getting hands on this one. I just love those isometric graphics. I featured Hostile Takeover in my German blog recently in a post concerning the most promising indie games in development.
| Christian Knudsen January 24th, 2012 at 6:08 pm |
Thanks! I’m honored to be included with those other amazing games!
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Konman February 1st, 2012 at 5:58 pm
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Wow. I have been playing games since 1985 and am a dataabase/web developer, so I understand some concepts of coding and gaming and am just starting the C#/XNA tutorials etc etc (done some direct x 7/ Andre La Mothe stuff), but Wow. Just Wow! I love the way you openly share your development methods and your skill and attitude is both inspirational and humbling. Keep up the good work. I wait with abated breath for the launch of… Hostile Takeover. It is on my to buy list. Konrad from South Africa.








Joseph
This is amazing work you’ve done here. The game interface responds very smoothly. I am looking forward how this will progress, keep up this great work.
January 14th, 2012 at 12:46 pm
Thanks! Will do!