Posted in Art Hidden Asset

Got you in my sights

May 24th, 2011 - 11:01 pm

Here’s a quick look at the interface for the point-of-view aiming:

The aiming interfaceClick to enlarge

The crosshairs will jiggle to make aiming a challenge, and the size of the figure is based on the distance (but using a weapon with a scope will increase the size). The more the target is in darkness, the more the crosshairs will also jiggle. And some weapons will jiggle more than others — the gun will for example be harder to aim with than the rifle.

I’ll be making a video to demonstrate it all when I’ve got everything running smoothly.

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