Laserbrain Studios is an independent video game developer located in Denmark. We’re currently developing our first commercial title, Hidden Asset, an isometric assassination/stealth game with an emphasis on utilizing high-tech gear and your environment to avoid detection. When completed, the game will be available for Windows, Linux and Mac OS X.
You can follow the game’s development on our blog, where we will occasionally also write about other things.
Oh, and when I say ‘we’ and ‘our’, it’s really just ‘me’ and ‘my’. Laserbrain Studios currently consists of just me, Christian Knudsen, both designer and programmer. ‘We’ just sounds a bit more professional and corporate-like, don’t ya think?
LATEST BLOG POST
You may or may not have seen the screenshot I posted on Twitter and Facebook last Saturday for Screenshot Saturday. But it showed the new cover system I’ve been working on. It started when I wanted to optimize frightened AIs searching for cover to hide behind. Before, they’d check all tiles in a given radius and see if they provided cover by doing line of sight checks for each and every tile. That was quite wasteful. A simple way to improve that system was to have each tile already hold information about the cover it provided — and just fill in this information when loading a map and update it accordingly when doors are opened or closed, and so on. It also improved performance by […]